﻿using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;


//角色内数据结构
public class RoleDataBase   :TableDataBase
{
        //public int ID;
        public string Name;
        public string ModelPath;
}

    //角色表
public  class RoleTable :ConfigTable<RoleDataBase,RoleTable>
{
    public RoleTable()
    {
        Load("Config/RoleTable.csv");
    }
}

